Multi-view 3D Reconstruction using Bundle Adjustment
Sparse 3D Reconstruction
Demo
• Performed point cloud reconstruction on a set of 24 2D images using GTSAM.
• Computed and optimized the final camera poses for 3D reconstruction using bundle adjustment
through GTSAM.
Advanced 3D Modeling: Gaussian Splatting
Building upon the sparse reconstruction, I extended the project to generate a high-fidelity, dense 3D model using Gaussian Splatting. This technique represents the scene as a collection of 3D Gaussians, allowing for real-time rendering with exceptional visual quality and detail preservation.
Flythrough of the 3D model generated via Gaussian Splatting.